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    Chapter 209: Skin Online

    “Of course, at the last Sports Meeting, I won a washing machine and a refrigerator.”

    The group leader said proudly.

    “Then, leader, what was your rank at the last Sports Meeting?”

    “You little brat, don’t ask what you shouldn’t! Hurry up and get to work.”

    The leader’s expression stiffened, and he patted his team member on the back of the head, sounding irritated.

    ……………

    A few days later,

    Cangxue Games,

    Fang Chang, Wei Yan, and Zhao Bowen were sitting in the office.

    “Brother Yan, the skins corresponding to the monthly, weekly, and daily cards are all online now, and the response has been very good. The number of people buying monthly cards has increased from fifty percent to sixty percent, a full ten percent increase.”

    “The number of buyers for the weekly card has gone from sixty-five percent to eighty percent, an increase of fifteen percent. The monthly card has also seen some growth, though not as significant.”

    Zhao Bowen looked at Wei Yan with admiration.

    Currently, the active users of Tianlong have reached 2.6 million, yes, that’s an increase of 300,000 from the previous 2.3 million.

    This surge is attributed to the partnership with Heavenly Pavilion, allowing their game to be featured for a period on the homepage recommendation of Tiger Head Live every day, leading to rapid growth in new players during this past half month.

    Based on the current 2.6 million players and a ten percent increase, that means 260,000 more people have purchased monthly cards.

    A monthly card costs ten yuan, so 260,000 people equates to 2.6 million yuan.

    For the weekly card, a fifteen percent increase means an additional 390,000 people have bought weekly cards.

    A weekly card costs two yuan, which totals 780,000 yuan for a week, or 3.12 million yuan for a month.

    If we also consider the extra income from daily cards, these changes in cosmetic options have brought Tianlong nearly 6 million yuan in revenue over the month.

    Initially, he was a bit concerned that making these cosmetics too accessible might lead to them feeling commonplace and not appealing to players.

    However, the results turned out to be surprisingly good.

    He also looked into player psychology within the game.

    This led him to understand that there are currently three types of cosmetics in the game.

    The first type consists of aristocratic cosmetics and returning player cosmetics; these are limited edition and cannot be obtained by new players, so they are not in consideration.

    The second type requires collecting 1,000 cosmetic fragments to exchange, which is extremely time-consuming, and to date, no one has achieved this.

    The third type consists of the monthly, weekly, and daily card cosmetics.

    This method of acquiring cosmetics is very straightforward—if the card purchased has not expired, the corresponding cosmetic can be used indefinitely.

    Since it is straightforward, many people can obtain it.

    In terms of rarity, it certainly cannot compare to the first two types.

    But one of the first two cannot be obtained at all, and the other takes a long time; if someone wants to quickly acquire cosmetics, they can only get a card.

    And these cosmetics are precisely a bonus for owning the cards.

    The people who were already buying cards were delighted to find that they could also wear cosmetics, which was a pleasant surprise.

    Meanwhile, those who were hesitant about getting cards also chose to purchase them upon seeing the cosmetics.

    Since it’s an extra perk, having something is better than having nothing, and these cards aren’t expensive.

    With this mindset, the number of players buying three cards naturally increased.

    Now some guilds have even changed their recruitment requirements to mandate the purchase of three cards.

    “That’s effective.”

    Wei Yan smiled slightly; he had anticipated this.

    In sales, there’s the principle of scarcity, but there’s also the appeal of good value for money.

    As long as the price is low enough, most people will adopt the mindset of having something rather than nothing.

    He then turned to Fang Chang.

    “Manager Fang, I heard from the studio staff that your game has wrapped up?”

    “That’s right, I called you all over to discuss this.”

    “The new game is done; we just need to go through the testing phase now. I’ll contact Heavenly Pavilion soon for the final testing.”

    Fang Chang said excitedly.

    After taking on this project, it had taken nearly half a year to finalize.

    He was somewhat anxious about how the game would ultimately be received, feeling a bit uneasy.

    “Hey, Brother Fang, can I experience it first?”

    Zhao Bowen’s eyes lit up at this. He had been eager to try out the new game.

    Unfortunately, previously, President Chen had ordered him and Wei Yan not to interfere, so he had only heard bits and pieces from the staff about it; however, he didn’t really know what the game was like.

    “Of course, I have it right here on my computer; you can give it a try.”

    Fang Chang immediately offered his spot. He knew that Zhao Bowen loved gaming.

    Letting Zhao Bowen experience it would give him a general sense of the game he developed.

    Zhao Bowen eagerly sat down at the computer to find the new game, “Extreme Survival.”

    Upon entering the game, the loading screen presented an intense gunfight scene that stirred one’s blood.

    Once in the Game Interface, there appeared two mode options.

    One was Survival Mode, and the other was Competitive Mode.

    Zhao Bowen paused for a moment; he was very familiar with Competitive Mode, which should be a battle between two teams on one map, with the first side to reach a designated number of kills being the victor.

    But what was Survival Mode?

    He had never heard of it before; what kind of gameplay could it be?

    Fang Chang seemed to see Zhao Bowen’s confusion and began to explain.

    “Competitive Mode is quite different from the normal FPS games out there, but I’ve added some special competitive aspects: Biohazard Mode and Ghost Mode. These two modes are inspired by biohazard films, which I developed; you’ll get to experience them shortly.”

    “Survival Mode is the main feature of this game. It’s a large-scale competitive game with multiple teams. A total of 100 players are divided into 25 teams on a very large map.”

    “The game’s background is that a hundred special forces parachute onto this map for survival training. Various resources, weapons, medical supplies, vehicles, etc., are distributed across the map. Additionally, the survival area will continuously shrink over time until only the last team remains, which is declared the winner.”

    Listening to Fang Chang’s explanation, Zhao Bowen’s expression turned expectant; the game had some truly novel modes.

    He had never seen anything like them in any shooting game before.

    Thinking of this, he hurriedly jumped into the game.

    “By the way, right now you’re the only one testing it, so we can only set it with 99 bots.”

    As Zhao Bowen entered Survival Mode, Fang Chang reminded him.

    “Alright!”

    Zhao Bowen nodded and began the game against 99 bots.

    After some time,

    Zhao Bowen took off his headset, looking astonished.

    “How was it? Is this game attractive?”

    Fang Chang asked eagerly as he saw Zhao Bowen remove the headset.


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