The game developer released a gameplay video of McCree with a critical hit rate over thirty percent. It’s high noon!
When 《Horizon》 was released, veteran drivers with twenty years under their belts slammed the game for severe bugs, claiming the collision physics were a complete disaster and their cars kept spinning out into walls!
The game developer released a speedrun video, clearing a five-star pursuit map with zero car damage.
When 《Dungeons & Dragons》 was released for free, players cried out that their wallets couldn’t take the hit!
The game developer released a speedrun video featuring the god-tier “Fake Boar” set farmed in just two months: no pay-to-win, pure grind, so what more do you want, a bicycle?
Su Cheng: “As the game developer, isn’t it completely reasonable and logical for me to understand the game mechanics? Otherwise, how could I have created this kind of gameplay in the first place?”
Players: “??? Did you make this game just to play it yourself?!”